Sean stanek

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Unit 13 (2012) - PSVita

Zipper Interactive

Voice Over Director



Uncharted: Golden Abyss   (2012)  - PSVita

SCEA - Bend

Mocap Performance Tech Director / 1st AD



Infamous 2 (2011)

Sucker Punch Prods.

Motion Capture Performance Director / Voice Over Director



Kill Zone 3  (2011)

Guerrilla Games

Motion Capture Technical Performance Director



SOCOM 4: U.S. Navy Seals  (2011)

Zipper Interactive

Motion Capture Performance Director (additional scenes)



SPLINTER CELL : CONVICTION    (2010)

Ubisoft Montreal

Motion Capture Performance Director / Voice Over Director



SPLINTER CELL COOP CAMPAIGN    (2010)

Ubisoft Montreal

Motion Capture Performance Director / Voice Over Supervising Director



UNCHARTED 2: Among Thieves    (2009)

Naughty Dog

Mocap Performance Shoot Supervisor / 1st AD



G.I. JOE; The Rise of Cobra     (2009)

Paramount Pictures

Mocap Shoot Supervisor



CHANGELING     (2008)

Imagine Entertainment

Mocap Shoot Supervisor



RESIDENT EVIL 5   (2008)

Capcom / Just Cause Prod.

Mocap Shoot Supervisor / 1st AD



LORD OF THE RINGS; Conquest   (2008)

Pandemic Studios / EA

Mocap  Performance Shoot Supervisor 



KARAOKE REVOLUTIONS : American Idol Encore 2  (2008)

Blitz Games / Konami

Mocap Performance Shoot Supervisor / 1st AD



RESISTANCE 2    (2008)

Insomniac Games

Mocap Performance Shoot Supervisor / 1st AD



SILENT HILL:  Homecoming   (2008)

Konami Digital Ent. America

Mocap Performance Shoot Supervisor / 1st AD



DARK SECTOR    (2008)

D3P Publisher

Mocap Performance Shoot Supervisor / 1st AD



UNCHARTED: Drakes Fortune    (2007)

Naughty Dog

Mocap Performance Shoot Supervisor / 1st AD



WWE SMACKDOWN vs. RAW  2008   (2007)

THQ / Yuke’s

Mocap Performance Shoot Supervisor 



TIMESHIFT    (2007)

Saber Interactive / Universal

Mocap Performance Shoot Supervisor / 1st AD



GOLDEN AXE   (2007)

Secret Level

Mocap Performance Shoot Supervisor / 1st AD



JACK ASS: The Game   (2007)

MTV Games

Mocap Performance Shoot Supervisor / 1st AD



WWE SMACKDOWN vs. RAW  2007   (2007)

THQ / Yuke’s

Mocap Shoot Supervisor 


HOUSE OF MOVES(2007 – 08)

Head of Stage Production    (Motion Capture Facility)

Mocap Performance Shoot Supervisor / Director

Responsible for all stage production shoots including pre-production, shoot supervision and directing.   Responsibilities included the organization and management of the House of Moves Motion Capture Team as well as the stage facilities daily operations.   Insuring that the stunt team and stunt rigs were in place for stunt shoot days.  Liaising with clients insuring all their production needs were met including the on site manufacturing of mocap friendly props and sets.


Responsibility included the budgeting and design of a luxurious 4,500 sq. ft. sound stage for the facility.  Supervised the project to its final stage of construction.   I also had the opportunity to design a motion capture rig that was scalable from a 30 ft. x 65 ft. volume for body capture only to a 30 ft.  x 30 ft. full performance configuration.  The sound stage was built with the intention of recording professional level sound while capturing an actors organic performance.  This is especially important for today’s Game Cinematics as the level of quality has been taken to new standards in the industry.



BEOWULF    (2005 – 06) 

Warner Bros. / Image Movers           

Motion Capture Stage Producer (SPI)

Responsible for budgeting and acquisition of all motion capture equipment as well as the organization, management and pre-production of the Sony ImageWorks Motion Capture team.  Responsibilities also included liaising with Vicon onsite software developers led by Gary Roberts when new builds of software were needed for the next days shoot.



MONSTER HOUSE     (2004 – 05)  

Columbia Pictures           

Motion Capture Production Manager (SPI)

Responsible for acquisition of all motion capture equipment as well as the organization, management and pre-production of the Sony ImageWorks Motion Capture team. 



PLAYED        (2003 – 05)

Lions Gate Films

Writer/Director/DP

Winner Best Screenplay

Malibu Film Festival 2007



LEAGUE OF EXTRAORDINARY GENTLEMEN (2003)    

Data Coordinator                                          

Responsibilities included on set data acquisition and data wrangler.




PHANTOM PRO     (2002 – 03)

Motion Capture Facility

Creative Director 3D Animation

Motion Capture Producer

Creative director for in-house animated projects. Responsible for the organization of daily animation schedules and data tracking.  Liaising with clients on a daily basis insuring all their project needs were met.



MATRIX II      (2002)        

Eon Entertainment / Spectrum Mocap Studios   

Production Coordinator ( Motion Capture Test)  



THEME PARK PROD./ DISNEY   (2001 – 02)  

Visual Effects Coordinator




THE 6TH DAY      (2000)         

Phoenix Pictures / Sony-Columbia          

Visual Effects Coordinator          



A CRACK IN THE FLOOR     (1999 - 2000)           

Shoreline Ent.

Writer/Director



RED PLANET (1999)         

Warner Bros.          

Visual Effects Coordinator



X-MEN      (1999)         

20th Century Fox          

Visual Effects Researcher         



WHAT DREAMS MAY COME  (1998)         

Polygram Films          

Production Coordinator  ( Moco Production )   



TITANIC       (1996- 97)         

20th Century Fox / Paramount Pictures    

Visual Effects Coordinator - Lightstorm Ent.